######################################################
Karosa B732 Config by MR Software, RedGunn
########################################################

#################################################
Sichtbarkeits-Boundingbox
########################################

[VFDmaxmin]
-1.5
-6
-0.5
1.5
6
4.5

Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.


[tex_detail_factor]
0.5
-------------------------------------------------------------------------------------------------------------------------------------------
###################
Text-Texturen:
###################

IBIS:
0
[texttexture]
IBIS
IBIS-2_5x7
285
85
0
50
50
50


Thermometer
1
[texttexture]
cockpit_temperatur
LCD_7-Segment
256
64
0
50
50
50

2
[texttexture]
Matrix_Terminus
BUSE
960
240
0
168
193
75

3
[texttexture]
Matrix_Nr
BUSE External
240
180
0
168
193
75


4
[texttexture_enh]
IBIS_cabindisplay
BUSE Internal
900
75
0
255
0
30
3
1

5
[texttexture]
Matrix_Nr
BUSE External
240
180
0
168
193
75

6
[texttexture_enh]
number
Kennz_DtAlt
64
64
1
0
0
0
3
1

7
[texttexture]
ident
Kennz_DtAlt
128
64
1
0
0
0

8
[texttexture]
ticketprinter_display
DIN
552
70
0
215
216
219


Thermometer
9
[texttexture]
cockpit_temperatur
LCD_7-Segment
256
64
0
50
50
50

10
[texttexture]
cislo_linky
BUSE Internal
256
75
0
255
0
30

11
[texttexture]
cockpit_tankuhr
DIN
256
64
0
50
50
50

12
[texttexture]
cockpit_oeldruck
DIN
256
64
0
50
50
50

13
[texttexture]
cockpit_kuehlwasser
DIN
256
64
0
50
50
50

14
[texttexture]
cockpit_tachograf
DIN
256
64
0
50
50
50

15
[texttexture]
IBIS_Delay_min
IBIS-2_5x7
285
85
0
50
50
50


16
[texttexture]
odometr_disp1
Odometr_font
310
280
0
1
1
1

17
[texttexture]
odometr_disp1
Odometr_font
310
280
0
1
1
1


18
[texttexture]
Matrix_Terminus
BUSE
512
128
0
1
1
1


19
[texttexture]
Matrix_Nr
DIN
128
128
0
1
1
1

20
[texttexture]
ticketprinter_display
IBIS-2_5x7
256
64
0
50
50
50

21
[texttexture]
IBIS_Delay_sec
IBIS-2_5x7
285
85
0
50
50
50


22
[texttexture]
IBIS_Delay_state
IBIS-2_5x7
285
85
0
50
50
50

24
[texttexture]
IBIS_budik
IBIS-2_5x7
256
64
0
50
50
50

23
[texttexture]
IBIS_budik2
IBIS-2_5x7
256
64
0
50
50
50

25
[texttexture]
bios_start
IBIS-2_5x7
256
64
0
50
50
50

26
[texttexture]
cockpit_hodiny
Odometr_font
256
75
0
255
0
30

27
[texttexture]
zona
Odometr_font
256
75
0
255
0
30

28
[texttexture]
poradi
DIN
256
75
0
225
225
225
########################################
[LOD]
0.1
########################################
-------------------------------------------
########################################
Textur-Changes
########################################

[CTC]
Colorscheme
Texture\Werbung
0

[CTCTexture]
farbschema_tex1
textura.png

[CTCTexture]
farbschema_tex2
dvere.bmp

[CTCTexture]
farbschema_tex3
dvere2.bmp

[CTCTexture]
farbschema_tex4
dvere3.bmp

[CTCTexture]
farbschema_tex5
podlaha.dds

[CTCTexture]
farbschema_tex6
metalfloor.jpg

[CTCTexture]
farbschema_tex7
sedkoz2.jpg

[CTCTexture]
farbschema_tex8
nalepka-pr-cast.png

[CTCTexture]
farbschema_tex9
w1.png

[CTCTexture]
farbschema_tex10
w_2.bmp

[CTCTexture]
farbschema_tex11
potah.bmp

[CTCTexture]
farbschema_tex12
potah2.bmp

[CTCTexture]
farbschema_tex13
mrizka.bmp

/////////////////-MYPOL-HODINY-/////////////////


[mesh]
Base/poradi.o3d

[mesh]
Base/poradi_text.o3d
[matl]
IBIS2-Textfeld.tga
0

[useTextTexture]
28

[matl_alpha]
2


[mesh]
Base/mypol_hodiny.o3d

[mesh]
Base/mypol_text.o3d

[matl]
linka.jpg
1

[useTextTexture]
26

[matl_alpha]
2

[matl_change]
linka.jpg
1
elec_busbar_avail

[matl_item]

[matl_nightmap]
buse_in_disp_lm.bmp

[matl]
linka.jpg
0

[useTextTexture]
27

[matl_alpha]
2

[matl_change]
linka.jpg
0
elec_busbar_avail

[matl_item]

[matl_nightmap]
buse_in_disp_lm.bmp

/////////////////////////////////////////

[mesh]
Base\podbusem.o3d

[mesh]
Base\spz.o3d

[mesh]
Base\predni-doplnky.o3d

[mesh]
Base\karoserie.o3d

[smoothskin]

[matl]
textura.png
1

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl_bumpmap]
SD80_bump2.bmp
0.05

[matl]
textura.png
2

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl_bumpmap]
SD80_bump2.bmp
0.05

[matl]
textura.dds
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl_bumpmap]
SD80_bump2.bmp
0.05


[matl]
textura.dds
1

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl_bumpmap]
SD80_bump2.bmp
0.05


[matl]
textura.dds
2

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl_bumpmap]
SD80_bump2.bmp
0.05


[matl_envmap]
envmap_unscharf.bmp
0.05


///PRED-SVTL DVERE///

[mesh]
Base\dvere-predsvtl_Object04.o3d

[matl_change]
svetlo.dds
0
doorTarget_1

[matl_item]

[matl_nightmap]
svetlo_l.dds

[mesh]
Base\dvere-predsvtl_Object159.o3d

[matl_change]
svetlo.dds
0
doorTarget_1

[matl_item]

[matl_nightmap]
svetlo_l.dds

[mesh]
Base\dvere-predsvtl_Object160.o3d

[matl_change]
svetlo.dds
0
doorTarget_1

[matl_item]

[matl_nightmap]
svetlo_l.dds

[mesh]
Base\dvere-predsvtl_Object161.o3d

[matl_change]
svetlo.dds
0
doorTarget_1

[matl_item]

[matl_nightmap]
svetlo_l.dds

///ZAD-SVTL DVERE///

[mesh]
Base\dvere-zadsvtl_Object162.o3d

[matl_change]
svetlo.dds
0
doorTarget_2

[matl_item]

[matl_nightmap]
svetlo_l.dds

[mesh]
Base\dvere-zadsvtl_Object163.o3d

[matl_change]
svetlo.dds
0
doorTarget_3

[matl_item]

[matl_nightmap]
svetlo_l.dds

[mesh]
Base\dvere-zadsvtl_Object164.o3d

[matl_change]
svetlo.dds
0
doorTarget_2

[matl_item]

[matl_nightmap]
svetlo_l.dds

[mesh]
Base\dvere-zadsvtl_Object165.o3d

[matl_change]
svetlo.dds
0
doorTarget_2

[matl_item]

[matl_nightmap]
svetlo_l.dds

[mesh]
Base\dvere-zadsvtl_Object166.o3d

[matl_change]
svetlo.dds
0
doorTarget_2

[matl_item]

[matl_nightmap]
svetlo_l.dds

[mesh]
Base\dvere-zadsvtl_Object167.o3d

[matl_change]
svetlo.dds
0
doorTarget_2

[matl_item]

[matl_nightmap]
svetlo_l.dds

[mesh]
Base\dvere-zadsvtl_Object168.o3d

[matl_change]
svetlo.dds
0
doorTarget_2

[matl_item]

[matl_nightmap]
svetlo_l.dds

[mesh]
Base\dvere-zadsvtl_Object169.o3d

[matl_change]
svetlo.dds
0
doorTarget_2

[matl_item]

[matl_nightmap]
svetlo_l.dds

//////////////////////

[mesh]
Base\podlaha.o3d

[matl]
podlaha.png
0

[matl_lightmap]
podlaha_l2.jpg
doorTarget_1

[matl]
podlaha.png
0

[matl_lightmap]
podlaha_lz1.jpg
lights_Innenlichthinten1

[matl]
podlaha.png
0

[matl_lightmap]
podlaha_lz2.jpg
lights_Innenlichthinten2

[mesh]
Base\podlaha2.o3d

[matl]
podlaha.png
0

[matl_lightmap]
podlaha_l1.jpg
doorTarget_2


[matl]
podlaha.png
0

[matl_lightmap]
podlaha_lz3.jpg
lights_Innenlichthinten3

[matl]
podlaha.png
0

[matl_lightmap]
podlaha_lz4.jpg
lights_Innenlichthinten4

[matl]
podlaha.png
0

[matl_lightmap]
podlaha_lz5.jpg
lights_Innenlichthinten5
#########################################################
---------------------Světla--------------------------------
#########################################################

##################################
##################################
Lichter
##################################
##################################

##################################
Interior Lichter
##################################

[interiorlight]
lights_fahrerlicht
0.8
205
200
175
-0.764
5.468
3.171

[interiorlight]
lights_fahrerlicht
0.8
205
200
175
-0.759
5.468
3.171

---

[interiorlight]
lights_Innenlichthinten1
0.8
205
200
175
-0.003
3.227
3.219

---


[interiorlight]
lights_Innenlichthinten2
0.8
205
200
175
-0.003
1.156
3.219

---

[interiorlight]
lights_Innenlichthinten4
0.8
205
200
175
-0.003
-1.615
3.219

---

//// SVĚTLA - PAPRSKY ////

---------- DÁLKY

[spotlight]
0
3
0.868
0
1
-0.3
233
233
255
500
30
70

---------- POTKÁVACÍ

[spotlight]
0
3
0.868
0
1
-0.3
255
255
233
100
30
70

////////// - SVĚTLA - ///////////

[light_enh_2]
1.072
-5.665
1.131
0
-1
0
0
0
1
0
0
255
0
0
0.25
180
210
lights_brems
1.5
0.15
1
1
0.1
D_Scheinwerfer.bmp

[light_enh_2]
-1.077
-5.665
1.131
0
-1
0
0
0
1
0
0
255
0
0
0.25
180
210
lights_brems
1.5
0.15
1
1
0.1
D_Scheinwerfer.bmp

[light_enh_2]
1.072
-5.665
1.017
0
-1
0
0
0
1
0
0
255
0
0
0.25
180
210
lights_abbl
1.5
0.15
1
1
0.1
D_Scheinwerfer.bmp

[light_enh_2]
-1.077
-5.665
1.017
0
-1
0
0
0
1
0
0
255
0
0
0.25
180
210
lights_abbl
1.5
0.15
1
1
0.1
D_Scheinwerfer.bmp


[light_enh_2]
1.072
-5.665
0.905
0
-1
0
0
0
1
0
0
255
255
255
0.25
180
210
lights_rueckfahr
1.5
0.15
1
1
0.1
D_Scheinwerfer.bmp


[light_enh_2]
1.072
-5.665
1.244
0
-1
0
0
0
1
0
0
255
102
51
0.25
180
210
lights_blinker_r
1.5
0.15
1
1
0.1
D_Scheinwerfer.bmp


[light_enh_2]
-1.077
-5.665
1.244
0
-1
0
0
0
1
0
0
255
102
51
0.25
180
210
lights_blinker_l
1.5
0.15
1
1
0.1
D_Scheinwerfer.bmp


///PŘEDEK///

[light_enh_2]
0.997
5.897
0.964
0
1
0
0
0
1
0
0
255
255
255
-0.25
180
-210
lights_abbl
1.1
0.15
1
1
0.1
kulate_sv.bmp

[light_enh_2]
-1.003
5.897
0.964
0
1
0
0
0
1
0
0
255
255
255
-0.25
180
-210
lights_abbl
1.5
0.15
1
1
0.1
kulate_sv.bmp

[light_enh_2]
1.085
5.962
1.4
0
1
0
0
0
1
0
0
255
102
51
0.25
180
210
lights_blinker_r
1.5
0.15
1
1
0.1
D_Scheinwerfe2.bmp


[light_enh_2]
-1.091
5.962
1.4
0
1
0
0
0
1
0
0
255
102
51
0.25
180
210
lights_blinker_l
1.5
0.15
1
1
0.1
D_Scheinwerfe2.bmp

//POSTRANNÍ//

[light_enh_2]
1.37
4.399
1.47
0.3
-1
1
0
0
1
0
2
200
130
0
0.2
150
200
lights_blinker_r
1.5
0.1
1
1
0.1
D_Scheinwerfer.bmp

[light_enh_2]
-1.375
4.399
1.47
-0.3
1
1
0
0
1
0
2
200
130
0
0.2
150
200
lights_blinker_l
1.5
0.1
1
1
0.1
D_Scheinwerfer.bmp

[mesh]
Base\DM_1.o3d

[mouseevent]
cashdesk_changer_1_00

[mesh]
Base\DM_2.o3d

[mouseevent]
cashdesk_changer_2_00

[mesh]
Base\DM_5.o3d

[mouseevent]
cashdesk_changer_5_00

[mesh]
Base\DM_050.o3d

[mouseevent]
cashdesk_changer_0_50

[mesh]
Base\DM_005.o3d

[mouseevent]
cashdesk_changer_0_05

[mesh]
Base\DM_010.o3d

[mouseevent]
cashdesk_changer_0_10

[mesh]
Base\odvzdus1.o3d

[mouseevent]
nouzdvere_1

[newanim]
origin_trans
1.24
4.445
1.255

origin_rot_x
90
origin_rot_y
0
origin_rot_z
0

anim_rot
nouzdvere_1_sw
-90

[mesh]
Base\odvzdus2.o3d

[mouseevent]
nouzdvere_2

[newanim]
origin_trans
1.24
0.733
1.255

origin_rot_x
90
origin_rot_y
0
origin_rot_z
0

anim_rot
nouzdvere_2_sw
-90

[mesh]
Base\odvzdus3.o3d


[mouseevent]
nouzdvere_3

[newanim]
origin_trans
1.24
-3.363
1.255

origin_rot_x
90
origin_rot_y
0
origin_rot_z
0

anim_rot
nouzdvere_3_sw
-90

[mesh]
Base\zrcatka.o3d

[mesh]
Base\bzucak2.o3d

[matl_change]
vdetail.bmp
0
cockpit_alarm

[matl_item]

[matl_nightmap]
vdetail_l.bmp

[mesh]
Base\blokJR.o3d

[viewpoint]
3

[matl]
D_Schedule.bmp
0

[matl_freetex]
D_Schedule.bmp
file_schedule

[mesh]
Base\linielist.o3d

[matl]
Linienliste_ANX.bmp
0


[matl_freetex]
Linienliste_ANX.bmp
Matrix_Linelist


[mesh]
Base\bzucak.o3d

[matl_change]
vdetail.bmp
0
cockpit_alarm

[matl_item]

[matl_nightmap]
vdetail_l.bmp

[mesh]
Base\vstrecha0.o3d

[matl]
vnstrecha.bmp
0

[matl_lightmap]
vstrecha-fahrerlicht.jpg
lights_fahrerlicht

[mesh]
Base\vstrecha.o3d

[matl]
vnstrecha.bmp
0


[matl_lightmap]
zarivka_l1.jpg
lights_Innenlichthinten1


[matl_lightmap]
zarivka_l2.jpg
lights_Innenlichthinten2

[matl_lightmap]
zarivka_l3.jpg
lights_Innenlichthinten3

[mesh]
Base\vstrecha2.o3d

[matl]
vnstrecha.bmp
0

[matl_lightmap]
zarivka_l4.jpg
lights_Innenlichthinten4

[matl_lightmap]
zarivka_l5.jpg
lights_Innenlichthinten5


[matl_lightmap]
vstrecha_l3.jpg
lights_beleuchtung_oberdeck

[mesh]
Base\podbehy.o3d

[mesh]
Base\oznacovac1.o3d

[matl_change]
ozn.jpg
0
elec_busbar_main

[matl_item]

[matl_nightmap]
ozn_l.jpg


[mesh]
Base\oznacovac2.o3d

[matl_change]
ozn.jpg
0
elec_busbar_main

[matl_item]

[matl_nightmap]
ozn_l.jpg


[mesh]
Base\oznacovace.o3d

[matl_change]
ozn.jpg
0
elec_busbar_main

[matl_item]

[matl_nightmap]
ozn_l.jpg

[matl_change]
ozn.jpg
1
elec_busbar_main

[matl_item]

[matl_nightmap]
ozn_l.jpg

[matl_change]
ozn.jpg
2
elec_busbar_main

[matl_item]

[matl_nightmap]
ozn_l.jpg

[mesh]
Base\vnsteny.o3d


[mesh]
Base\kolo1.o3d

[newanim]
origin_trans
1.156
3.602
0.518
		
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1


[newanim]
origin_trans
1.156
3.602
0.518
origin_rot_y
90
anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105

[mesh]
Base\kolo2.o3d

[newanim]
origin_trans
-1.167
3.602
0.524
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1
[newanim]
origin_trans
-1.167
3.602
0.524
origin_rot_y
90
anim_rot
Axle_Steering_0_L
57.295779513082320876798154814105


[mesh]
Base\kolo3.o3d

[newanim]
origin_trans
0.963
-2.331
0.558
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1


[mesh]
Base\kolo4.o3d


[newanim]
origin_trans
-0.974
-2.331
0.547
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1

[mesh]
Base\tyce.o3d

[matl]
HLINIK.bmp
0

[matl_envmap]
envmap_unscharf.bmp
0.12


[matl]
SVSEDA.bmp
0

[matl_envmap]
envmap_unscharf.bmp
0.12

[matl]
TMSEDA.bmp
0

[matl_envmap]
envmap_unscharf.bmp
0.12

///////////////////TOPENÍ////////////////////////////////////////
[mesh]
Base\topeni.o3d

#################################################################
Ručky u topení
#################################################################
[mesh]
Base\t_packa.o3d

[viewpoint]
2

[mouseevent]
cp_dovozu_naskla

[newanim]
origin_trans
-1.138
5.077
1.705

origin_rot_x
90
origin_rot_y
-90
origin_rot_z
0

anim_trans
cockpit_dovozu_naskla
-0.15

-----------------------------------------------------

[mesh]
Base\t_packa2.o3d

[viewpoint]
2

[mouseevent]
cp_otevreno_zavreno

[newanim]
origin_trans
0
0
0

origin_rot_x
90
origin_rot_y
-90
origin_rot_z
0

anim_trans
cockpit_otevreno_zavreno
-0.15

-----------------------------------------------------

[mesh]
Base\t_packa3.o3d

[viewpoint]
2

[mouseevent]
cp_heizregler_temp

[newanim]
origin_trans
0
0
0

origin_rot_x
90
origin_rot_y
-90
origin_rot_z
0

anim_trans
cockpit_heizregler_temp
-0.10
//////////////////////////////////////////////////////////


///ručky palubka///
[mesh]
Base\packa2.o3d

[viewpoint]
3

[matl]
vdetail.bmp
0

[matl_envmap]
envmap_lenkrad2.bmp
0.2

[mesh]
Base\packa.o3d

[viewpoint]
3

[matl]
vdetail.bmp
0

[matl_envmap]
envmap_lenkrad2.bmp
0.2

[newanim]
origin_trans
-0.905
5.465
1.866

origin_rot_x
-10

origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_blinkerhebel
15
////--ČUDL.DVEŘE--////
[mesh]
Base\dv1tlc.o3d

[viewpoint]
3

[mouseevent]
bus_doorfront0

[newanim]
origin_from_mesh
anim_trans
cockpit_tuertaster1
0.001
origin_rot_y
90

////////////////

[mesh]
Base\dv2tlc.o3d

[viewpoint]
3

[mouseevent]
bus_doorfront1

[newanim]
origin_from_mesh
anim_trans
cockpit_tuertaster2
0.001
origin_rot_y
90
/////////////
[mesh]
Base\BUSE.o3d

[mesh]
Base\predni-cast.o3d

[mesh]
Base\postr-palubka.o3d

///////B732-ŘADÍCÍ-PÁKA///////
[mesh]
radpaka\radpaka_N.o3d
[visible]
radpaka_N
1
[mesh]
radpaka\radpaka_s1.o3d
[visible]
radpaka_1
1
[mesh]
radpaka\radpaka_s2.o3d
[visible]
radpaka_2
1
[mesh]
radpaka\radpaka_s3.o3d
[visible]
radpaka_3
1
[mesh]
radpaka\radpaka_s4.o3d
[visible]
radpaka_4
1
[mesh]
radpaka\radpaka_s5.o3d
[visible]
radpaka_5
1
[mesh]
radpaka\radpaka_R.o3d

[visible]
radpaka_R
1

[mesh]
Base\podstv-paka.o3d

[mesh]
Base\spojka.o3d

[newanim]
origin_trans
-0.872
5.948
1.242

origin_rot_x
-90

anim_rot
clutch
-20


[viewpoint]
3

//BUSEČKO//

[mesh]
Base/zlinka.o3d

[matl]
linka.jpg
0

[useTextTexture]
5

[matl_alpha]
2

[matl_change]
linka.jpg
0
buse

[matl_item]

[matl_nightmap]
buse_main_lm.bmp

[mesh]
Base/buse-text.o3d

[matl]
buse_main.bmp
0

[useTextTexture]
2

[matl_alpha]
2

[matl_change]
buse_main.bmp
0
buse

[matl_item]

[matl_nightmap]
buse_main_lm.bmp

///--STROPNÍ-VENTILÁTORY--///

[mesh]
Base/vetrakkryt.o3d

[mesh]
Base/vetrak1.o3d



[mouseevent]
cp_vetrak1_s

[newanim]
origin_trans
-0.003
2.293
3.167

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
cp_vetrak1
70
delay
10
maxspeed
360
//////////////////////////////

[mesh]
Base/vetrak2.o3d

[mouseevent]
cp_vetrak2_s

[newanim]
origin_trans
-0.003
-0.495
3.167

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
cp_vetrak2
70
delay
10
maxspeed
360

//////////////////////////////
[mesh]
Base/vetrak3.o3d

[mouseevent]
cp_vetrak3_s

[newanim]
origin_trans
-0.003
-3.28
3.167

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
cp_vetrak3
70
delay
10
maxspeed
360
//////////////////////////////

[mesh]
Base/sedacky.o3d

[matl]
sedkoz2.jpg
0

[matl_envmap]
envmap_lenkrad3.bmp
0.1

[mesh]
Base/ridsedcast1.o3d

[viewpoint]
1

[newanim]
anim_trans
Driver_Seat_VertTransl
1
origin_rot_y
90


[mesh]
Base/ridsed.o3d

[newanim]
anim_trans
Driver_Seat_VertTransl
1
origin_rot_y
90

[mesh]
Base/vnzrcatka.o3d

[mesh]
Base/podstv.o3d

[invisible]

[viewpoint]
3

[mouseevent]
cp_lenkrad_toggle

[mesh]
Base\stin.o3d

[isshadow]

[matl]
stin.png
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[mesh]
tlacitka\km_1.o3d

[newanim]
origin_trans
-0.692
5.675
1.795
anim_rot
cp_odometer_1
57.295779513082320876798154814105

[matl_change]
D92_Panel.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
D92_Panel_LM.bmp

[mesh]
tlacitka\km_10.o3d

[newanim]
origin_trans
-0.692
5.675
1.795
anim_rot
cp_odometer_10
57.295779513082320876798154814105

[matl_change]
D92_Panel.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
D92_Panel_LM.bmp

[mesh]
tlacitka\km_100.o3d

[newanim]
origin_trans
-0.692
5.675
1.795
anim_rot
cp_odometer_100
57.295779513082320876798154814105

[matl_change]
D92_Panel.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
D92_Panel_LM.bmp

[mesh]
tlacitka\km_1000.o3d

[newanim]
origin_trans
-0.692
5.675
1.795
anim_rot
cp_odometer_1000
57.295779513082320876798154814105

[matl_change]
D92_Panel.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
D92_Panel_LM.bmp

[mesh]
tlacitka\km_10000.o3d

[newanim]
origin_trans
-0.692
5.675
1.795
anim_rot
cp_odometer_10000
57.295779513082320876798154814105

[matl_change]
D92_Panel.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
D92_Panel_LM.bmp

[mesh]
tlacitka\km_100000.o3d

[newanim]
origin_trans
-0.692
5.675
1.795
anim_rot
cp_odometer_100000
57.295779513082320876798154814105

[matl_change]
D92_Panel.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
D92_Panel_LM.bmp

[mesh]
Base\budiky.o3d

[matl]
budiky.png
0

[matl_lightmap]
budiky_l.jpg
lights_stand

[matl_alpha]
2

[mesh]
tlacitka\tl_zvonek_body.o3d

[mesh]
tlacitka\tl_zvonek_tl.o3d

[mouseevent]
door_alarm

[newanim]
origin_from_mesh
anim_trans
cockpit_alarm
-0.0015
origin_rot_y
90


[mesh]
Base\cudl-palub.o3d

[viewpoint]
3

[mesh]
Base\volant.o3d

[viewpoint]
3

[visible]
cp_lenkrad_visible
1


[newanim]
origin_trans
-0.705
5.371
2.01

origin_rot_x
-10
origin_rot_y
90
origin_rot_z
0

anim_rot
Axle_Steering_0_L
1450

[mesh]
Base\svetelka.o3d

//RUCKY U BUDIKU//
[mesh]
Base\wsk1.o3d

[viewpoint]
3

[newanim]
origin_trans
-0.694
5.67
1.825

origin_rot_x
-52.00
origin_rot_y
90
origin_rot_z
0

anim_rot
cockpit_tachowinkel
1
delay
0
maxspeed
360

[mesh]
Base\otackomer.o3d

[viewpoint]
3

[newanim]
origin_trans
-0.852
5.67
1.827

origin_rot_x
-52.00
origin_rot_y
90
origin_rot_z
0

anim_rot
cockpit_drehzahlwinkel
1
delay
0
maxspeed
360

[mesh]
Base\wsk2.o3d

[viewpoint]
3

[newanim]
origin_trans
-0.44
5.698
1.863

origin_rot_x
-52.00
origin_rot_y
90
origin_rot_z
0
anim_rot
bremse_p_brzyl_VA
0.00027
delay
0
maxspeed
360


[mesh]
Base\wsk3.o3d

[viewpoint]
3

[newanim]
origin_trans
-0.359
5.698
1.863

origin_rot_x
-52.00
origin_rot_y
90
origin_rot_z
0
anim_rot
bremse_p_brzyl_HA
0.00027
delay
0
maxspeed
360

[mesh]
Base\wsk4.o3d

[viewpoint]
3

[newanim]
origin_trans
-0.277
5.693
1.857

origin_rot_x
-52.00
origin_rot_y
90
origin_rot_z
0
anim_rot
cockpit_oeldruck
17

[mesh]
Base\wsk5.o3d

[viewpoint]
3

[newanim]
origin_trans
-0.192
5.696
1.86

origin_rot_x
-52.00
origin_rot_y
90
origin_rot_z
0
anim_rot
cockpit_tankuhr
0.4

[mesh]
Base\wsk6.o3d

[viewpoint]
3

[newanim]
origin_trans
-0.437
5.643
1.789

origin_rot_x
-52.00
origin_rot_y
90
origin_rot_z
0
anim_rot
cockpit_motortemperaturwinkel
1

[mesh]
Base\wsk7.o3d

[viewpoint]
3


//RUČNÍ BRZDA//

[mesh]
Base\rucka.o3d

[viewpoint]
3

[matl]
TMseda.bmp
0

[matl_envmap]
envmap.bmp
0.03

[mouseevent]
parking_brake_mouse

[newanim]
origin_trans
-1.133
4.848
1.613

anim_rot
bremse_feststell_sw
-70
delay
10
maxspeed
360

///PÍNA///

[mesh]
Base\spina.o3d

[matl]
spina.png
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]


//OKNA//

///DÉ-PŘEDNÍ-OKNO///

[mesh]
Base\pdest.o3d

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness


[matl_noZwrite]

[mesh]
Base\pokno-plocha.o3d

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZwrite]

[mesh]
Base\okna.o3d

--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

--------------------------

[mesh]
Base\ramyoken.o3d

[mesh]
Base\tlacitka_strop.o3d

[viewpoint]
3

[mouseevent]
door_haltewunsch

[mesh]
Base\stop.o3d

[viewpoint]
3


[mesh]
Base\stop_tl.o3d

[viewpoint]
3

[mouseevent]
door_haltewunsch
//--OTEVÍRACÍ--OKNA--//
[mesh]
Base\okno1.o3d

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------


[mouseevent]
cp_okno1_opn

[newanim]
origin_rot_z
90
anim_trans
cp_okno1_pos
0.3

[mesh]
Base\fenster2.o3d

[matl]
Fenster2.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[matl_noZwrite]

[mesh]
Base\okno2.o3d

[mouseevent]
cp_okno2_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_okno2_pos
0.3

--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]
--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------

[mesh]
Base\okno3.o3d

[mouseevent]
cp_okno3_opn

[newanim]
origin_rot_z
90
anim_trans
cp_okno3_pos
0.3

--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------

[mesh]
Base\okno4.o3d

[mouseevent]
cp_okno4_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_okno4_pos
0.3

--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------

[mesh]
Base\okno5.o3d

[mouseevent]
cp_okno5_opn

[newanim]
origin_rot_z
90
anim_trans
cp_okno5_pos
0.3

--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------

[mesh]
Base\okno6.o3d

[mouseevent]
cp_okno6_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_okno6_pos
0.3

--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------

[mesh]
Base\okno7.o3d

[mouseevent]
cp_okno7_opn

[newanim]
origin_rot_z
90
anim_trans
cp_okno7_pos
0.3

--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------

[mesh]
Base\okno8.o3d

[mouseevent]
cp_okno8_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_okno8_pos
0.3

--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------

--------------------------

[mesh]
Base\fahrerfenster.o3d

[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.3

--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------

[mesh]
Base\kabina.o3d

[mesh]
Base\fahrertuer.o3d

[viewpoint]
3

[mouseevent]
cp_Fahrertuer

[newanim]
origin_trans
-0.321
4.485
3.054

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
cp_fahrertuer_pos
50
//////////////////////////
//!!!DVEŘE!!!//
--------------------------
//////////////////////////DVERE1///////////////////////////


[mesh]
Base\dvere1ok.o3d

[visible]
nouzdvere_1_sw
1

[mouseevent]
Door_0

[newanim]
origin_trans
1.258
5.202
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_0
-90

[newanim]
origin_trans
1.18
5.526
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_0
90

[matl]
Fenster2.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]


[mesh]
Base\dvere1ok.o3d

[visible]
nouzdvere_1_sw
0

[newanim]
origin_trans
1.258
5.202
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_0
-90

[newanim]
origin_trans
1.18
5.526
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_0
90

[matl]
Fenster2.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]


[mesh]
Base\dvere1.o3d

[visible]
nouzdvere_1_sw
0


[newanim]
origin_trans
1.258
5.202
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_0
-90

[newanim]
origin_trans
1.18
5.526
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_0
90
--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------

--------------

[mesh]
Base\uchyty.o3d

[visible]
nouzdvere_1_sw
0

[newanim]
origin_trans
1.18
5.526
0
origin_rot_y
90
anim_rot
door_0
-90



[mesh]
Base\spinave-dvere-1.o3d

[visible]
nouzdvere_1_sw
0


[matl]
spina.png
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[newanim]
origin_trans
1.258
5.202
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_0
-90

[newanim]
origin_trans
1.18
5.526
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_0
90


///

[mesh]
Base\dvere1.o3d

[visible]
nouzdvere_1_sw
1

[mouseevent]
Door_0


[newanim]
origin_trans
1.258
5.202
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_0
-90

[newanim]
origin_trans
1.18
5.526
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_0
90
--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------

--------------

[mesh]
Base\uchyty.o3d

[visible]
nouzdvere_1_sw
1


[newanim]
origin_trans
1.18
5.526
0
origin_rot_y
90
anim_rot
door_0
-90



[mesh]
Base\spinave-dvere-1.o3d

[visible]
nouzdvere_1_sw
1

[matl]
spina.png
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[newanim]
origin_trans
1.258
5.202
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_0
-90

[newanim]
origin_trans
1.18
5.526
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_0
90

//////////////////////////DVERE2///////////////////////////
//////////////////////////////////////////////

[mesh]
Base\dvere2ok.o3d

[visible]
nouzdvere_1_sw
1

[newanim]
origin_trans
1.267
4.872
0

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_1
-90

[newanim]
origin_trans
1.178
4.554
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_1
-90


[matl]
Fenster2.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]


[mesh]
Base\dvere2.o3d

[mouseevent]
Door_1

[visible]
nouzdvere_1_sw
1

[newanim]
origin_trans
1.267
4.872
0

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_1
-90

[newanim]
origin_trans
1.178
4.554
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_1
-90

--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------

--------------

[mesh]
Base\uchyty02.o3d

[visible]
nouzdvere_1_sw
1


[newanim]
origin_trans
1.178
4.554
0
origin_rot_y
-90
anim_rot
door_1
-90


[mesh]
Base\spinave-dvere-2.o3d

[visible]
nouzdvere_1_sw
1

[matl]
spina.png
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]


[newanim]
origin_trans
1.267
4.872
0

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_1
-90

[newanim]
origin_trans
1.178
4.554
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_1
-90

///////////////////////**///////////////


[mesh]
Base\dvere2ok.o3d

[visible]
nouzdvere_1_sw
0

[newanim]
origin_trans
1.267
4.872
0

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_1
-90

[newanim]
origin_trans
1.178
4.554
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_1
-90


[matl]
Fenster2.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]


[mesh]
Base\dvere2.o3d

[visible]
nouzdvere_1_sw
0

[newanim]
origin_trans
1.267
4.872
0

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_1
-90

[newanim]
origin_trans
1.178
4.554
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_1
-90

--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------

--------------

[mesh]
Base\uchyty02.o3d

[visible]
nouzdvere_1_sw
0

[newanim]
origin_trans
1.178
4.554
0
origin_rot_y
-90
anim_rot
door_1
-90


[mesh]
Base\spinave-dvere-2.o3d

[visible]
nouzdvere_1_sw
0

[matl]
spina.png
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]


[newanim]
origin_trans
1.267
4.872
0

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_1
-90

[newanim]
origin_trans
1.178
4.554
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_1
-90

//////////////////////////DVERE3///////////////////////////



[mesh]
Base\dvere3ok.o3d

[visible]
nouzdvere_2_sw
0


[newanim]
origin_trans
1.269
0.222
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_2
-110

[newanim]
origin_trans
1.145
0.61
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_2
110

[matl]
Fenster2.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]




[mesh]
Base\dvere3.o3d

[visible]
nouzdvere_2_sw
0


[newanim]
origin_trans
1.269
0.222
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_2
-110

[newanim]
origin_trans
1.145
0.61
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_2
110


--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------

--------------

[mesh]
Base\uchyty03.o3d

[visible]
nouzdvere_2_sw
0


[newanim]
origin_trans
1.145
0.61
0
origin_rot_y
90
anim_rot
door_2
-110



[mesh]
Base\spinave-dvere-3.o3d

[visible]
nouzdvere_2_sw
0


[matl]
spina.png
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[newanim]
origin_trans
1.269
0.222
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_2
-110

[newanim]
origin_trans
1.145
0.61
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_2
110

/////////
[mesh]
Base\dvere3ok.o3d

[visible]
nouzdvere_2_sw
1


[newanim]
origin_trans
1.269
0.222
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_2
-110

[newanim]
origin_trans
1.145
0.61
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_2
110

[matl]
Fenster2.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]




[mesh]
Base\dvere3.o3d


[mouseevent]
Door_2

[visible]
nouzdvere_2_sw
1

[newanim]
origin_trans
1.269
0.222
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_2
-110

[newanim]
origin_trans
1.145
0.61
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_2
110


--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------

--------------

[mesh]
Base\uchyty03.o3d

[visible]
nouzdvere_2_sw
1

[newanim]
origin_trans
1.145
0.61
0
origin_rot_y
90
anim_rot
door_2
-110



[mesh]
Base\spinave-dvere-3.o3d

[visible]
nouzdvere_2_sw
1


[matl]
spina.png
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[newanim]
origin_trans
1.269
0.222
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_2
-110

[newanim]
origin_trans
1.145
0.61
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_2
110

//////////////////////////DVERE4///////////////////////////
//////////////////////////////////////////////

[mesh]
Base\dvere4ok.o3d

[visible]
nouzdvere_2_sw
0

[newanim]
origin_trans
1.239
-0.455
0

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_3
-110

[newanim]
origin_trans
1.144
-0.844
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_3
-110

[matl]
Fenster2.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

[visible]
nouzdvere_2_sw
0

[mesh]
Base\dvere4.o3d

[visible]
nouzdvere_2_sw
0

[newanim]
origin_trans
1.239
-0.455
0

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_3
-110

[newanim]
origin_trans
1.144
-0.844
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_3
-110

--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------

--------------

[mesh]
Base\uchyty04.o3d

[visible]
nouzdvere_2_sw
0

[newanim]
origin_trans
1.144
-0.844
0
origin_rot_y
-90
anim_rot
door_3
-110


[mesh]
Base\spinave-dvere-4.o3d

[visible]
nouzdvere_2_sw
0

[matl]
spina.png
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[newanim]
origin_trans
1.239
-0.455
0

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_3
-110

[newanim]
origin_trans
1.144
-0.844
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_3
-110

//////////

[mesh]
Base\dvere4ok.o3d

[visible]
nouzdvere_2_sw
1

[newanim]
origin_trans
1.239
-0.455
0

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_3
-110

[newanim]
origin_trans
1.144
-0.844
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_3
-110

[matl]
Fenster2.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

[visible]
nouzdvere_2_sw
0

[mesh]
Base\dvere4.o3d


[mouseevent]
Door_3

[visible]
nouzdvere_2_sw
1

[newanim]
origin_trans
1.239
-0.455
0

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_3
-110

[newanim]
origin_trans
1.144
-0.844
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_3
-110

--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------

--------------

[mesh]
Base\uchyty04.o3d

[visible]
nouzdvere_2_sw
1

[newanim]
origin_trans
1.144
-0.844
0
origin_rot_y
-90
anim_rot
door_3
-110


[mesh]
Base\spinave-dvere-4.o3d

[visible]
nouzdvere_2_sw
1

[matl]
spina.png
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[newanim]
origin_trans
1.239
-0.455
0

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_3
-110

[newanim]
origin_trans
1.144
-0.844
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_3
-110


//////////////////////////DVERE5///////////////////////////

[mesh]
Base\dvere5ok.o3d

[visible]
nouzdvere_3_sw
0

[newanim]
origin_trans
1.269
-3.872
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_4
-110

[newanim]
origin_trans
1.145
-3.483
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_4
110

[matl]
Fenster2.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]


[mesh]
Base\dvere5.o3d

[visible]
nouzdvere_3_sw
0

[newanim]
origin_trans
1.269
-3.872
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_4
-110

[newanim]
origin_trans
1.145
-3.483
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_4
110

--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------

[mesh]
Base\spinave-dvere-5.o3d

[visible]
nouzdvere_3_sw
0

[matl]
spina.png
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[newanim]
origin_trans
1.269
-3.872
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_4
-110

[newanim]
origin_trans
1.145
-3.483
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_4
110

--------------

[mesh]
Base\uchyty05.o3d

[visible]
nouzdvere_3_sw
0

[newanim]
origin_trans
1.145
-3.483
0
origin_rot_y
90
anim_rot
door_4
-110

///////////////////////


[mesh]
Base\dvere5ok.o3d

[visible]
nouzdvere_3_sw
1

[newanim]
origin_trans
1.269
-3.872
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_4
-110

[newanim]
origin_trans
1.145
-3.483
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_4
110

[matl]
Fenster2.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]


[mesh]
Base\dvere5.o3d

[mouseevent]
Door_4

[visible]
nouzdvere_3_sw
1

[newanim]
origin_trans
1.269
-3.872
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_4
-110

[newanim]
origin_trans
1.145
-3.483
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_4
110

--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------

[mesh]
Base\spinave-dvere-5.o3d

[visible]
nouzdvere_3_sw
1

[matl]
spina.png
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[newanim]
origin_trans
1.269
-3.872
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_4
-110

[newanim]
origin_trans
1.145
-3.483
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_4
110

--------------

[mesh]
Base\uchyty05.o3d

[visible]
nouzdvere_3_sw
1

[newanim]
origin_trans
1.145
-3.483
0
origin_rot_y
90
anim_rot
door_4
-110


//////////////////////////DVERE6///////////////////////////
//////////////////////////////////////////////

[mesh]
Base\dvere6ok.o3d

[visible]
nouzdvere_3_sw
0

[newanim]
origin_trans
1.269
-4.549
0

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_5
-110

[newanim]
origin_trans
1.145
-4.937
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_5
-110

[matl]
Fenster2.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

[mesh]
Base\dvere6.o3d

[visible]
nouzdvere_3_sw
0

[newanim]
origin_trans
1.269
-4.549
0

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_5
-110

[newanim]
origin_trans
1.145
-4.937
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_5
-110

--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------


[mesh]
Base\spinave-dvere-6.o3d

[visible]
nouzdvere_3_sw
0

[matl]
spina.png
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[newanim]
origin_trans
1.269
-4.549
0

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_5
-110

[newanim]
origin_trans
1.145
-4.937
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_5
-110


--------------

[mesh]
Base\uchyty06.o3d

[visible]
nouzdvere_3_sw
0

[newanim]
origin_trans
1.145
-4.937
0
origin_rot_y
-90
anim_rot
door_5
-110

////////////////////////



[mesh]
Base\dvere6ok.o3d

[visible]
nouzdvere_3_sw
1

[newanim]
origin_trans
1.269
-4.549
0

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_5
-110

[newanim]
origin_trans
1.145
-4.937
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_5
-110

[matl]
Fenster2.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

[mesh]
Base\dvere6.o3d

[mouseevent]
Door_5

[visible]
nouzdvere_3_sw
1

[newanim]
origin_trans
1.269
-4.549
0

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_5
-110

[newanim]
origin_trans
1.145
-4.937
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_5
-110

--------------------------

[matl]
Window_Fogging.dds
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

[matl]
Window_Fogging1.bmp
0

[matl_alpha]
2

[alphascale]
zamlzeni

[matl_noZwrite]

--------------------------

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

--------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

--------------------------


[mesh]
Base\spinave-dvere-6.o3d

[visible]
nouzdvere_3_sw
1

[matl]
spina.png
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[newanim]
origin_trans
1.269
-4.549
0

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_5
-110

[newanim]
origin_trans
1.145
-4.937
0

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_5
-110


--------------

[mesh]
Base\uchyty06.o3d

[visible]
nouzdvere_3_sw
1

[newanim]
origin_trans
1.145
-4.937
0
origin_rot_y
-90
anim_rot
door_5
-110



----------------------------------------------
//////////////////////////////////////////////

[mesh]
Base\vrepro.o3d

//TLACITKA - KAROSA - POSTRANNI PALUBKA//

[mesh]
Tlacitka\warnblink.o3d

[viewpoint]
3

[mouseevent]
blinker_warn_toggle

[newanim]
origin_trans
-1.272
4.888
1.806

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
cp_taster_warnblinker
70
delay
10
maxspeed
360

/////////////////////

[mesh]
Tlacitka\t_41.o3d

[viewpoint]
3

[mouseevent]
taster_standheizung

[newanim]
origin_trans
-1.272
5.082
1.806

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
cp_taster_standheizung
70
delay
10
maxspeed
360

[mesh]
Tlacitka\t_42.o3d

[viewpoint]
3

[mouseevent]
cp_spiegelheizung_toggle

[newanim]
origin_trans
-1.179
5.082
1.806

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
cp_spiegelheizung_sw
70
delay
10
maxspeed
360

[mesh]
Tlacitka\t_39.o3d

[viewpoint]
3

[mouseevent]
cp_vetraky_toggle

[newanim]
origin_trans
-1.272
5.17
1.806

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
cp_vetraky_sw
70
delay
10
maxspeed
360

[mesh]
Tlacitka\t_38.o3d

[viewpoint]
3

[mouseevent]
cp_heizregler_fussraum

[newanim]
origin_trans
-1.225
5.2
1.806

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_heizregler_fussraum
70
delay
10
maxspeed
360

[mesh]
Tlacitka\t_40.o3d

[viewpoint]
3

[mouseevent]
cp_dummy_sw05_toggle

[newanim]
origin_trans
-1.179
5.17
1.806

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
cp_dummy_sw05
70
delay
10
maxspeed
360

[mesh]
Tlacitka\t_36.o3d

[viewpoint]
3

[mouseevent]
cp_buse_toggle

[newanim]
origin_trans
-1.272
5.259
1.806

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
cp_buse_sw
70
delay
10
maxspeed
360

[mesh]
Tlacitka\t_37.o3d

[viewpoint]
3

[mouseevent]
taster_nebelschluss

[newanim]
origin_trans
-1.179
5.259
1.806

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
cp_taster_nebelschluss
70
delay
10
maxspeed
360

[mesh]
Base\motbrzda.o3d

[viewpoint]
3

[mouseevent]
cp_retarder_direkt_toggle

[newanim]
origin_trans
-0.393
5.555
1.815

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
cp_retarder_sw_direkt
70
delay
10
maxspeed
360

[mesh]
Tlacitka\t_34.o3d

[viewpoint]
3

[mouseevent]
cp_osvetleni1_mov

[newanim]
origin_trans
-1.272
5.347
1.806

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
cp_osvetleni1_sw
70
delay
10
maxspeed
360

[mesh]
Tlacitka\t_35.o3d

[viewpoint]
3

[mouseevent]
cp_osvetleni2_mov

[newanim]
origin_trans
-1.179
5.347
1.806

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
cp_osvetleni2_sw
70
delay
10
maxspeed
360

//////
[mesh]
Base\vosvetleni.o3d

[viewpoint]
3

[mouseevent]
cp_vosvetleni_mov

[newanim]
origin_trans
-1.041
5.555
1.815

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
cp_vosvetleni_sw
70
delay
10
maxspeed
360


//VNITŘNÍ SVĚTLA - CHANGE MAP//

[mesh]
Base\fahrerlicht.o3d

[matl_change]
uchyty.bmp
0
lights_fahrerlicht

[matl_item]

[matl_nightmap]
uchyty_l.bmp

//////////////////////////////
//ZÁŘIVKY//
//////////////////////////////

[mesh]
Base\zarivka1.o3d

[matl_change]
uchyty.bmp
0
lights_Innenlichthinten1

[matl_item]

[matl_nightmap]
uchyty_l.bmp

/////

[mesh]
Base\zarivka2.o3d

[matl_change]
uchyty.bmp
0
lights_Innenlichthinten2

[matl_item]

[matl_nightmap]
uchyty_l.bmp

[mesh]
Base\zarivka3.o3d

[matl_change]
uchyty.bmp
0
lights_Innenlichthinten3

[matl_item]

[matl_nightmap]
uchyty_l.bmp

/////

[mesh]
Base\zarivka4.o3d

[matl_change]
uchyty.bmp
0
lights_Innenlichthinten4

[matl_item]

[matl_nightmap]
uchyty_l.bmp

//////

[mesh]
Base\zarivka5.o3d

[matl_change]
uchyty.bmp
0
lights_Innenlichthinten5

[matl_item]

[matl_nightmap]
uchyty_l.bmp

/////////////////////////////////////

[mesh]
Base\vsvetla.o3d

[matl_change]
uchyty.bmp
0
lights_beleuchtung_oberdeck

[matl_item]

[matl_nightmap]
uchyty_l.bmp


//////PALUBNI SVETYLKA//////////

[mesh]
Base\c1stred.o3d

[matl_change]
budiky.bmp
0
lights_brems

[matl_item]

[matl_nightmap]
budiky_l.bmp

[mesh]
Base\c11.o3d

[matl_change]
budiky.bmp
0
budik_1okruh

[matl_item]

[matl_nightmap]
budiky_l.bmp


[mesh]
Base\c12.o3d

[matl_change]
budiky.bmp
0
lights_warnblinkgeber

[matl_item]

[matl_nightmap]
budiky_l.bmp


[mesh]
Base\c13.o3d

[matl_change]
budiky.bmp
0
cockpit_light_masterfailure

[matl_item]

[matl_nightmap]
budiky_l.bmp


[mesh]
Base\blinker_l.o3d

[matl_change]
budiky.bmp
0
lights_blinker_l

[matl_item]

[matl_nightmap]
budiky_l.bmp

[mesh]
Base\blinker_r.o3d

[matl_change]
budiky.bmp
0
lights_blinker_r

[matl_item]

[matl_nightmap]
budiky_l.bmp

[mesh]
Base\warnblink_int.o3d

[matl_change]
budiky.bmp
0
lights_warnblinkgeber

[matl_item]

[matl_nightmap]
budiky_l.bmp

[mesh]
Base\dalksvtl.o3d

[matl_change]
budiky.bmp
0
lights_fern

[matl_item]

[matl_nightmap]
budiky_l.bmp

[mesh]
Base\prmlhvk.o3d

[matl_change]
budiky.bmp
0
lights_nebelschluss

[matl_item]

[matl_nightmap]
budiky_l.bmp

[mesh]
Base\zadmlhvk.o3d

[matl_change]
budiky.bmp
0
lights_nebelschluss

[matl_item]

[matl_nightmap]
budiky_l.bmp

[mesh]
Base\couvsvtl.o3d

[matl_change]
budiky.bmp
0
lights_rueckfahr

[matl_item]

[matl_nightmap]
budiky_l.bmp


[mesh]
Base\minpaliv.o3d

[matl_change]
budiky.bmp
0
minimum_paliva

[matl_item]

[matl_nightmap]
budiky_l.bmp

[mesh]
Base\dif.o3d

[mesh]
Base\dv1p.o3d

[matl_change]
budiky.bmp
0
door_0

[matl_item]

[matl_nightmap]
budiky_l.bmp

[mesh]
Base\dv2p.o3d

[matl_change]
budiky.bmp
0
doorTarget_2

[matl_item]

[matl_nightmap]
budiky_l.bmp

////////////////////////////////

[mesh]
Base\plasty-topeni.o3d

[mesh]
Base\kryty.o3d

[mesh]
Base\drzak.o3d

[matl]
HLINIK.BMP
0

[matl_envmap]
envmap_unscharf.bmp
1.5

[matl]
HLINIK.bmp
0

[matl_envmap]
envmap_unscharf.bmp
1.5

[matl]
hlinik.bmp
0

[matl_envmap]
envmap_unscharf.bmp
1.5



//////////////////////////////--SVĚTLA--INTERIER--////////////////////////////



/////////////////////////////////////////////////

//SVETLA - VENKOVNI//

[mesh]
Base\pravyblinkr1.o3d

[matl_change]
vdetail.bmp
0
lights_blinker_r

[matl_item]

[matl_nightmap]
vdetail_l.bmp

[mesh]
Base\pravyblinkr2.o3d

[matl_change]
vdetail.bmp
0
lights_blinker_r

[matl_item]

[matl_nightmap]
vdetail_l.bmp

[mesh]
Base\pravyblinkr3.o3d

[matl_change]
vdetail.bmp
0
lights_blinker_r

[matl_item]

[matl_nightmap]
vdetail_l.bmp

[mesh]
Base\levyblinkr1.o3d

[matl_change]
vdetail.bmp
0
lights_blinker_l

[matl_item]

[matl_nightmap]
vdetail_l.bmp

[mesh]
Base\levyblinkr2.o3d

[matl_change]
vdetail.bmp
0
lights_blinker_l

[matl_item]

[matl_nightmap]
vdetail_l.bmp

[mesh]
Base\levyblinkr3.o3d

[matl_change]
vdetail.bmp
0
lights_blinker_l

[matl_item]

[matl_nightmap]
vdetail_l.bmp


[mesh]
Base\brzda1.o3d

[matl_change]
vdetail.bmp
0
lights_brems

[matl_item]

[matl_nightmap]
vdetail_l.bmp

[mesh]
Base\brzda2.o3d

[matl_change]
vdetail.bmp
0
lights_brems

[matl_item]

[matl_nightmap]
vdetail_l.bmp

[mesh]
Base\zadnisv1.o3d

[matl_change]
vdetail.bmp
0
lights_abbl

[matl_item]

[matl_nightmap]
vdetail_l.bmp

[mesh]
Base\zadnisv2.o3d

[matl_change]
vdetail.bmp
0
lights_abbl

[matl_item]

[matl_nightmap]
vdetail_l.bmp

[mesh]
Base\couvsv1.o3d

[matl_change]
vdetail.bmp
0
lights_rueckfahr

[matl_item]

[matl_nightmap]
vdetail_l.bmp


[mesh]
Base\zadsv3.o3d

[matl_change]
vdetail.bmp
0
lights_nebelschluss

[matl_item]

[matl_nightmap]
vdetail_l.bmp

[mesh]
Base\budik2.o3d


//-MYPOL-//

[mesh]
kabina\mypol.o3d

[matl_change]
mypol.png
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mypol_l.png

[mesh]
kabina\ibis_text.o3d

[visible]
startup_bios1
0

//[visible]
//cp_budik_sw
//0

[matl]
IBIS2-Textfeld.tga
0

[useTextTexture]
0

[matl_alpha]
2

[mesh]
kabina\bios.o3d

[visible]
startup_bios1
1

[matl]
IBIS2-Textfeld.tga
0

[useTextTexture]
25

[matl_alpha]
2

[mesh]
kabina\ibis_budik.o3d

[visible]
cp_budik_sw
1

[matl]
IBIS2-Textfeld.tga
0

[useTextTexture]
24

[matl_alpha]
2

[mesh]
kabina\ibis_budik2.o3d

[visible]
cp_budik_sw
1

[matl]
IBIS2-Textfeld.tga
0

[useTextTexture]
23

[matl_alpha]
2


[mesh]
kabina\tlacitka_t0.o3d
[mouseevent]
IBIS_0

[mesh]
kabina\tlacitka_t1.o3d
[mouseevent]
IBIS_1

[mesh]
kabina\tlacitka_t2.o3d
[mouseevent]
IBIS_2

[mesh]
kabina\tlacitka_t3.o3d
[mouseevent]
IBIS_3

[mesh]
kabina\tlacitka_t4.o3d
[mouseevent]
IBIS_4

[mesh]
kabina\tlacitka_t5.o3d
[mouseevent]
IBIS_5

[mesh]
kabina\tlacitka_t6.o3d
[mouseevent]
IBIS_6

[mesh]
kabina\tlacitka_t7.o3d
[mouseevent]
IBIS_7

[mesh]
kabina\tlacitka_t8.o3d
[mouseevent]
IBIS_8

[mesh]
kabina\tlacitka_t9.o3d
[mouseevent]
IBIS_9

[mesh]
kabina\tlacitka_enter.o3d

[viewpoint]
2

[mouseevent]
IBIS_eingabe



[mesh]
kabina\tlacitka_ziel01.o3d

[viewpoint]
2

[mouseevent]
IBIS_setmode_ziel

[mesh]
kabina\tlacitka_linka.o3d

[viewpoint]
2

[mouseevent]
IBIS_setmode_linie_kurs

[mesh]
kabina\tlacitka_route.o3d

[viewpoint]
2

[mouseevent]
IBIS_setmode_route

[mesh]
kabina\tlacitka_budik.o3d

[viewpoint]
2

[mouseevent]
cp_budik_sw_toggle


[mesh]
Base\poklop1.o3d

[mouseevent]
cp_klappfenster_UR2

[newanim]
origin_trans
0.000
4.227
3.267

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_UR2
-7

[mesh]
Base\poklop2.o3d

[mouseevent]
cp_klappfenster_UR1

[newanim]
origin_trans
0.000
-4.952
3.243

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_UR1
-7

[mesh]
Base\budiky_sklo.o3d

[matl]
Fenster.tga
0

[matl_envmap]
envmap_lenkrad2.bmp
0.5

[matl_alpha]
2

[mesh]
Base\listy.o3d


//////PEDÁLY/////
[mesh]
Base\pedal_akce.o3d

[viewpoint]
3

[newanim]
origin_trans
-0.435
5.974
1.242

origin_rot_x
-90

anim_rot
throttle
-20

[mesh]
Base\pedal_brzda.o3d

[newanim]
origin_trans
-0.583
5.96
1.242

origin_rot_x
-90

anim_rot
Brake
-20


[viewpoint]
3


//STĚRAČE//
[mesh]
Base\sterac1.o3d

[newanim]
origin_trans
0.23
6.059
1.632

origin_rot_x
5
origin_rot_y
0
origin_rot_z
90

anim_rot
wiperpos
-65

[mesh]
Base\sterac2.o3d

[newanim]
origin_trans
-0.473
6.037
1.632

origin_rot_x
5
origin_rot_y
0
origin_rot_z
90

anim_rot
wiperpos
-65

[mesh]
Base\sterac3.o3d

[newanim]
origin_trans
-1.173
5.963
1.632

origin_rot_x
5
origin_rot_y
0
origin_rot_z
90

anim_rot
wiperpos
-65

[mesh]
Base\vbuse.o3d

[mesh]
Base\vbuse_cas.o3d

[matl]
buse_in_disp.bmp
0

[useTextTexture]
10

[matl_alpha]
2

[matl_change]
buse_in_disp.bmp
0
elec_busbar_avail

[matl_item]

[matl_nightmap]
buse_in_disp_lm.bmp

[mesh]
Base\vbuse_text.o3d

[viewpoint]
3

[matl]
buse_in_disp.bmp
0

[useTextTexture]
4

[matl_alpha]
2

[matl_change]
buse_in_disp.bmp
0
elec_busbar_avail

[matl_item]

[matl_nightmap]
buse_in_disp_lm.bmp

/////////////////////////
[mesh]
Base\nalepka.o3d
[matl]
nalepka-pr-cast.png
0

[matl_alpha]
2

[mesh]
Base\roltycky.o3d

////////////////////////////
/////////////////////////
[mesh]
Base\neviditelne.o3d

[matl]
nev.dds
0

[matl_alpha]
2
////////////////////////////
/////////////////////////

[mesh]
Base\bommel.o3d

[mouseevent]
cp_rollo_retract

[mesh]
Base\bommel2.o3d

[mouseevent]
cp_rollo1_retract

[mesh]
Base\roleta.o3d

[mouseevent]
cp_rollo

[newanim]
origin_trans
0.59148
0.33163
0.6948

origin_rot_x
0
origin_rot_y
89.705
origin_rot_z
0
anim_trans
cp_rollo_pos
-0.50

[mesh]
Base\roleta2.o3d

[mouseevent]
cp_rollo1

[newanim]
origin_trans
0.59148
0.33163
0.6948

origin_rot_x
0
origin_rot_y
89.705
origin_rot_z
0
anim_trans
cp_rollo1_pos
-0.50

[mesh]
Base\listyext.o3d

[mesh]
Base\vlajecky.o3d

[visible]
wimpel_visibility
1

[mesh]
Base\stlisty.o3d

[smoothskin]

[mesh]
Base\nouz_vych.o3d

[matl]
NV.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl]
NV.tga
1

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl]
NV.tga
2

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl]
NV.tga
3

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2


[matl]
NV.tga
4

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2


[matl]
NV.tga
5

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[mesh]
Base\kladivka.o3d

########################################

//////////////////////////////////////
-------------Vyfuk--------------------
[smoke]
-1.129
-5.697
0.589
0
-5.762
0
auspuff_vel
0.2
auspuff_freq
auspuff_leben
0.95
-0.2
0.5
3
auspuff_alpha
10
0.66
0.66
0.8

//////////////////////////////////////
-------------Motor--------------------
[smoke]
0.01
-5.42
0.954
0
-1
0
2
0.2
engine_kuehlwasser_freq
3
0.95
-0.2
1
3
0.3
10
1
1
1

[mesh]
Base/teplomer.o3d

[mesh]
Base/teplomer_text.o3d

[matl]
IBIS2-Textfeld.tga
0

[useTextTexture]
9

[matl_alpha]
2

[mesh]
Base\folie.o3d

[matl]
textura.png
0

[matl_alpha]
2